Ulric Icethorne Character Sheet PDF Print E-mail
Written by J.M. Offringa   
Sunday, 31 January 2010 00:26

Need a hero for your D&D campaign? Think that Ulric Icethornel can sling the spells you need? Well sling away, because here's his Character Sheet! All the stats for Ulric, right here!

Take a quick glance here, or download the Character Sheet PDF to print out for your own notes.

Ulric Icethorne

Wizard 9

STR: 10
DEX: 15
CON: 10
INT: 18
WIS: 12
CHA: 12

Alignment: chaotic good

Hit Points: 25

Armor Class: 19 (ring +3, dex +2, mage armor +4)

Saves: Fortitude +3, Reflex +5, Will + 7

Base Attack: +4

Full attack: quarterstaff +4 (D6 damage)

Ranged touch (Spell) + 8 (damage by spell)

Feats: Dodge, scribe scroll, improved initiative, silent spell, combat casting, extend spell

Skills: concentration + 11, decipher script +10, knowledge arcana +16, knowledge history +12, knowledge nobility +7,
knowledge planes +14, listen +3, search +7, spot +2, spellcraft +14

Languages: common, Mailinari elvish, Narvic, celestial, draconic, dwarven

Possessions: Ring of protection +3, Comiantha Nofis (elven calling sphere). In addition, Ulric is head of the Mage’s Guild of Traazon Keep, and has access to many potions, wands, and scrolls provided for or made by the Guild.

Ulric’s Spell Book:

1st Level: Mage Armor, Identify, True Strike, Burning Hands, Magic Missile, Expeditious Retreat, Feather Fall, Ray of Enfeeblement, Shield, Color Spray, Chill Touch

2nd Level: Melf’s Acid Arrow, Web, See Invisibility, Scorching Ray, Invisibility, Knock, Bulls Strength, Tasha’s Hideous Laughter, Touch of Idiocy

3rd Level: Dispel Magic, Fireball, Lightning Bolt, Blink, Haste, Fly, Gaseous Form, Vampiric Touch

4th Level: Stoneskin, Dimension Door, Ice Storm, Globe of Invulnerability, Greater Invisibility

Character Notes:

1. Ulric’s spell book was created using only the Player’s Handbook. In terms of my fiction, he has access to many other spells and abilities, as the magic system of D&D and Aromathus aren’t identical. However, I am trying to keep these characthers simple, creating them with only the orginal 3.5 edition D&D core books.
2. Ulric is a generalist wizard. However, Before he became head of the Mage’s Guild of Traazon Keep, he served as a mercenary and adventurer, and was relied upon to provide the “firerpower” to both those groups.
3. The Elven Calling Sphere is a magical device rare among the Malinari elves, and almost unheard of elsewhere. As such, it’s value outside the elven lands is almost beyond price. Where the mages of Malinar ever to discover Ulric’s possession of it, the consequences would be…. unpleasant for him at best.

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Last Updated on Friday, 05 February 2010 23:25
 

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